=beginMessage Visibility by efeberkVersion: RGSS3This script will allow to player sets message window visible or unvisible witha key.Example: Press CTRL to hide message window and repress CTRL to show messagewindow.-=endmodule EFEKEY =:ALTendclass WindowMessage. ## Save Confirmation Pop-up 1.0# Soulpour777# Web Url: infinitytears.wordpress.com# Date Scripted: 10:49AM, 6/8/2014#-# Description:# This script creates a window after saving your file to confirm that your# progress has been saved.#module Soulpourmodule SaveConfirmSaveConfirmText = 'Saved!' ConfirmLength = 120BlurAndConfirm = falseWindowWidth = 160WindowHeight = 80endend##. Window Save#-# This class performs window functions for Save Confirmation#class WindowSav 0Graphics.update; @[email protected].
![Text Text](http://i48.tinypic.com/71pvfb.jpg)
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Hello Everyone! Listed below are some valuable scripts that you can use in your rpg games. Note that I did not made this scripts. They are simply scripts that are distributed in the internet that I had gathered here. Please give credits to the author of this scripts if you intend to use them in your rpg maker project. Hope you enjoy making your. Interested in writing in bold, italics or have your text underlined? Would for your text to scroll, to fit automatically in a window, for icons to show up in your dialogue boxes? Look no further. With this wonderful RPG Maker VX: Text Script by Modern Algebra, it is now possible to control everything related to the text in your RPG Maker VX game.